Ardbert Meets the Warriors of Darkness Again
- Ardbert: A male Hume Warrior who leads the grouping. Uses the pseudonym "Arbert" in Eorzea.
- Branden: Known as the Knight of Darkness, he is a male Galdjent Paladin. Uses the pseudonym "Blanhaerz" in Eorzea. In the First, he was a knight charged to protect the princess of Voeburt simply became disgraced by betrayal.
- Renda-Rae: Known as the Ranger of Darkness, she is a Mystel Bard who poisoned Alisaie Leveilleur during their initial confrontation. Uses the pseudonym "J'rhoomale" in Eorzea. In the Commencement, she was a legendary, emboldened hunter who sought after the highest marks for the thrill but sought revenge afterward Balam-Quitz killed her original comrades.
- Nyelbert: Known equally the Magus of Darkness, he is a male Elf Black Mage. Uses the pseudonym "Naillebert" in Eorzea. In the First, he and a beau elf were the product of generations of arranged marriages to create exceptionally powerful mages born of mixed genetics. He lost his friend to a botched rift summoning and sought for a way to bring him dorsum.
- Lamitt: Known as the Devout of Darkness, she is a Dwarf White Mage. Uses the pseudonym "Lamimi" in Eorzea. In the First, she forsook tradition to relieve her sister and other affected dwarves from a petrifying affliction.
A 6th forgotten fellow member, Cylva, also traveled with them.
The bodies of the Warriors of Darkness, Ardbert and Cylva excluded, have since and then go Cardinal Virtues, powerful sin eaters who roam the land of Norvrandt and are subconsciously driven by their old desires. Their appearances are relatively the same, with the exception of their peel being a plaster-like white, black and red eyes and a ghastly white glow around their bodies.
History [ ]
Originally from the Outset, the Warriors of Darkness are adventurers who became their realm's Warriors of Light and fought the Ascians. From humble beginnings, Ardbert traveled the globe in search of adventure and found comrades in Lamitt, a Dwarf healer; Branden, a disgraced knight; Nyelbert, a mage in search of not bad ability; and Renda-Rae, an uncommonly skilled hunter of notorious marks. Their battles brought them knowledge of a hidden mastermind behind the realm'due south woes, named the Shadowkeeper.
The warriors were accompanied by an elf swordswoman named Cylva who unbeknownst to them, had her ain nighttime agenda. She eventually revealed herself as the Shadowkeeper, who by instructions of the Ascians Mithron and Loghrif, tempered Ardbert and his companions into becoming the Warriors of Light and obtaining their crystals so that they could button the First to the brink of destruction and bring about the Umbral Cataclysm past killing her.
Ardbert refused as Cylva was nonetheless a love friend to them. They turned their weapons on the Ascians responsible, Mitron and Loghrif, killing the latter but unknowingly played into the Ascians' hands and ended up dooming their world by transforming the former into the first sin eater subsequently known as Eden. Ardbert's sincere wish for the Low-cal to prevail confronting the Darkness caused Eden to unleash Flood of Light. Renouncing their physical forms by placing their bodies in crypts in Eulmore and assuming that Hydaelyn had forsaken them, the Warriors of Darkness centrolineal with the Ascians in the hope that they could restore their earth.
In response to the Warrior of Light'due south actions destroying the Ascians Nabriales, Igeyorhm and Lahabrea, Elidibus—the Ascians' Emissary—summons the Warriors of Darkness as a counterbalance by having them terrorize the beastmen tribes on the Source so they can summon stronger primals. The Warriors make themselves known in the Smoldering Wastes at Lost ast Gnath, defeating Ravana earlier attacking the Scions of the 7th Dawn. Ardbert is nigh to set on the Warrior of Light when Thancred Waters intervenes, forcing the Warriors of Darkness to fall back.
In the aftermath of the Dragonsong War's decision, the Warriors of Darkness retrieved the Eyes of Nidhogg from the ravine beneath the Steps of Faith for Elidibus, who afterward gifted them to Ilberd Feare hoping his actions could produce a Calamity.
When the Warrior of Light intervenes in the summoning of Garuda at Xelphatol, his group is accompanied by a disguised Urianger Augurelt. Ardbert reveals his origins to the hero and Alphinaud Leveilleur before they have their get out. Urianger later tells Ardbert that the "man in white" wishes him and his grouping to proceed in their work. Ardbert becomes angry with this response, and so Urianger suggests that they could instead kill the Warrior of Light to bring chaos to the Source. Arbert then instructs Urianger to lure the Warrior of Light out. The Warriors of Darkness expect for the Warrior of Light'due south arrival while terrorizing the Amalj'aa, the group fighting the Scions before restraining them.
Urianger comes to the Scions' help every bit the Warrior of Light and Alisaie Leveilleur utilize an aetherial bract to defeat their enemies. When the Warriors of Darkness pass up to surrender and reveal their old Crystals of Lite, the Warrior of Light acts at Urianger'southward behest, using their crystal to bring them to Hydaelyn's realm. Though Ardbert initially attempts to strike down Minfilia when Hydaelyn offers her to the First, he ultimately accepts Hydaelyn's offer. Returning to their world equally the Flood of Low-cal is virtually to eat Norvrandt, the Warriors of Darkness, salvage Ardbert, sacrifice themselves to give Minfilia the power to still the Flood.
A century after, due to the fourth dimension-divergence between the two realities (time passes faster in the First), Ardbert is reunited with the Warrior of Calorie-free who is the only one who tin can see him. During the terminal boxing against Emet-Selch, Ardbert, revealed to be the Warrior's First Star counterpart, merges with the Warrior of Light to help them stabilize the calorie-free they amassed from defeating the Sin Eaters.
In the terminal job quest of the Night Knight form, "Our Compromise," Myste creates simulacrums of the Warriors of Darkness aslope the Heavens' Ward from the Warrior of Light's darkest memories to fight them and Fray. Digging deeper into the Warrior'south memories, the last 2 he summons are Ardbert and Ser Zephirin. In the cease, they are destroyed.
Every bit shown in the Role Quests in Shadowbringers, the corpses of Ardbert's companions were possessed past the corrupting light of Vauthry's power, becoming feared as uncommonly powerful Sin Eaters, Fundamental Virtues. They haunt the country of Norvrandt driven past instinct and repeat deportment that initially drove their innermost desires in their by life. The Warrior of Light/Darkness can bring together forces with sinners to hunt down the Virtues and requite them rest.
After hunting down all of the Key Virtues, Cylva regales the adventurers' tales to the Warrior of Low-cal while revealing that she had fix the hunt for the Virtues, hoping that the promise of adventure might concenter the attention of someone like Ardbert while wanting to avenge the tarnished memory of her friends by Vauthry's paw. She takes the Warrior of Light on a trip across Norvrandt while alluding to the presence of herself as the sixth companion and the role she played. The tale ends at Lakeland where she revealed herself to the adventurers. She begs the Warrior of Lite to terminate her life so that the final villain may at last exist punished. The Warrior refuses every bit she is still a good person who cares for her friends, and urges her to live on so that the legend of the Warriors of Light do not fade from history. Convinced of her newfound purpose, she hangs up the armor and returns to the Crystarium to live on equally Cyella to ensure their stories live on.
Gameplay [ ]
The Warriors of Darkness are fought during the quest One Life for One Earth in a special instance duty. They revive themselves using the Echo, and as such tin simply be defeated by charging upwardly Alisaie's aetheric blade enough to strike them downward before the Magus of Darkness can finish them off with powerful magic.
In Shadowbringers, each of the Warriors is made temporarily playable at some signal in each of the corresponding Role Quests through Echo visions earlier having a final boxing with their Virtue counterparts at the terminate. At to the lowest degree ane questline is required to go along the Main Quest Scenario, as completion bequeaths their cleaved Crystal, needed to continue while likewise unlocking the weathered relic gear sets for jobs that have reached Lv. fourscore.
Spoilers finish here.
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Source: https://finalfantasy.fandom.com/wiki/Warriors_of_Darkness_(Final_Fantasy_XIV)
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